![]() ![]() ![]() Goad Riley into standing up without help: -1Īrrest Vic and call him a 'sick fuck': +6 Invite Gideon to be your political advisor: +1įinish War of the Worlds: +1 (may require Bub to be happy) Save Delgado and send him to the Armory: +1 Side with Brygo and staff armory with Bagodonuts: +1 Take the Dorseys prisoner in Garden of the Gods: +1Īrrest Reed and send him to the Marshals: -1Īrrest Mactavish and send to Marshals: -1 Let Refugees stay at base the first time: -5 Here's a probably incomplete list of things you can do to influence your score: Doing things they don't like like siding with some particularly noxious figures, or turning over prisoners to the Marshals, dings you. If you fall below -40, your base will become Rebellious (5% discount).īut how do you gain and lose points? Essentially, doing things that your team at HQ likes, like recruiting new staff for the base or jailing prisoners in the brig, gives points. From -21 to -40 your team is Disgruntled (7% discount). If you can hit 100, it becomes Steadfast (15% discount). If you can get to 50, you go from Uncertain to Loyal (12% discount). You start at 0, Uncertain (10% discount), which spans from -20 up to 49. UNTIL NOW! I've gone through and cracked the code, and it looks like this: There's a numeric score, and certain actions increase or decrease it. You also, in the endgame, >! can get Lucia, Pizepi, and Jodie Bell to side with you against the Patriarch !< if they're Steadfast, no kiss-ass checks needed.īecause it's invisible, it's very hard to max out. It's not used for a whole ton of things, but the more you're liked the bigger a discount you get at stores. It goes Rebellious, Disgruntled, Uncertain, Loyal, and Steadfast. It determines how loyal the guys at base are. Throughout the game there's an invisible reputation system, similar to the system we see for major factions. ![]() Let's talk about the Ranger Allegiance mechanic. ![]()
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